Something I’ve noticed when I play through Reach is how the responses from Noble change throughout the game. Like, when you get up in their face and they say something, that kind of thing during gameplay.
In Winter Contingency, I get mostly an assortment of “watch it” and “stay in formation” and “eyes front, soldier.” This is not all they say, but it’s some definitely annoyed and almost hostile dialogue that does not appear in any of the other levels. When I first played the game, I had it in my head that Jorge was A Scary Dude for most of the first level because I made the mistake of staring at his visor and got basically growled at.
By Tip of the Spear, it’s like “yooooo Six” and “What do you need?” and generally teamworky stuff. You don’t feel like an outsider anymore, and nobody’s wishing you weren’t in those shoes. I’ve died many times trying to slog through that level on Legendary, and Kat (or Jorge, depending on how far you’ve gotten) will sometimes spazz out on the comm after you’ve been killed.
I love Reach because I’m still finding out new things about it each time I play, like the above, and I want to hug Bungie for taking the time to add those little things ^_^
I think this is one of the core strengths and unintentional weaknesses of Bungie’s storytelling. Most critics and non-interested people pass off on Halo’s story as bland and underdeveloped because they only pay attention to the cutscenes and general story arcs. And yeah, if you look at Halo: CE-Reach from that perspective, you’re gonna see it as a kinda generic sci-fi piece. Mix that in with Bungie’s lack of an ability to provide detailed exposition in a decent manner and you’ve got like 90% of the reason why Halo’s story can be badly received.
But yeah, Bungie does a great job of conveying little hints in the games themselves, and with little moments in the cutscenes. When we first hear from NOBLE, Six is more or less the odd-man-out and over the game we see a slow warming up to her character through both in-game dialogue and cutscenes. I stand by my opinion that Jorge accepts Six the most easily, but it’s Kat that comes second when it comes to the whole liking the new guy thing, and by the time she comes around completely (the end of New Alexandria — “You’re one steely eyed Spartan” and the informal tone of “this your first glassing? Me too.”) she’s tragically taken out of the game. But the little moments through out the first arc of the campaign really build up Six as this member of a unit slowly earning trust. And like you said, the tone in-game does change quite a bit when it comes to chatter in pertinence to Six.
I think that if Bungie telegraphed these little things better, then maybe people would have liked the more human elements of Halo’s plot more, but it’s all ancient history. I love Bungie for the little details they put in everything. Marathon, the Halo 3 Terminals, and the Reach Datapads are some of my favorite FPS stories ever.
I really like Cortana’s original design in Halo CE. Don’t get me wrong, she’s pretty in her Halo 2, 3 and 4 incarnations, but there’s just something about the short hair and more purple. I wouldn’t have minded a more androgynous-looking Cortana - somehow I think it would have made her a bit more quirky!
Winner winner chicken dinner. I’ve been barking up the slender Cortana tree forever. I disliked how she became slightly more buxom across the trilogy games and lost her cool mood ring effect and inhuman irises, but ultimately her face still carried a bit of the grace her original design (which Bungie artists derived from Queen Nefertiti). Her eyes still carried that snarky spirit that I really enjoyed even as her body became more overtly sexualized.
By the time we got to Halo 4 she was a voluptuous sort with this extremely innocuous face. Going by the logic from the other user that Cortana IS Halsey (which she certainly is not), then Halsey and Miranda must have both had rounded faces and doe eyes and cute little gaps in their teeth, right? Wrong. Cortana in Halo 4 was not designed to follow the cues of Cortana or Halsey or Miranda or any character related to that bloodline — she was based on a human being, Mackenzie Mason, and that human being did all her mocap work. This is not the result of a character being redesigned to better suit the canon or setting, it was one of theme and perhaps more insidiously, of marketing.
Cortana’s face in Halo 4 was designed to be more innocent and immediately sympathizable. She was redesigned so that the player would feel greater connection to her through a more vulnerable attractiveness. That’s why I dislike her design in Halo 4 and would have preferred to see her as her old self, if only in raw appearance. There was nothing wrong with her existential crisis or the sense of sorrow that her character had, but I feel that her design was just pandering to emotional weight of the story rather than respecting the designs that came before as well as trying to manipulate the player into wanting to protect her.
Eh, I’m rambling now. I’m not gonna pretend Cortana’s redesign was the worst thing in the world, but I disliked it.
Well, the leaked listings for Halo: Spartan Assault came true. It’s a twin stick shooter starring Sarah Palmer (hopefully giving her more development than her rote characterization in Halo 4) and another Spartan named Davis. It’s designed for Windows 8 devices and is set between the events of Halo 3 and Halo 4. It looks like it may be using some assets from Halo Wars, but I haven’t had time to study the differences. It’s a pretty sharp looking little game all around, though.
Now all MS has to do is tell us more about their secretive Halo: Bootcamp project for PC. If Microsoft/343 also has anything to say about Halo 5, that will make three games in the pipeline that we know of…which is the exact opposite of what I think 343 should be doing right now. Thankfully, Spartan Assault was confirmed as being developed by an outside party (Vanguard Games, who are made up of alumni from the “Halo killer” Killzone developer Guerrilla Games — small world, eh?) with oversight from 343, and Frankie’s/the MS rep’s wording on Bootcamp makes it seem completely distinct from their Reclaimer/console efforts, which would pretty much all but confirm another developer at play. Still, I have to wonder if Microsoft is spreading the Halo IP way too thin, especially after the rapid player decline of the multiplayer population in Halo 4.
the cortana i love and adore isn’t the cortana most fanart/fanfic/etc makes her out to be. the cortana i am loyal to is the AI i read about when I delved into my first Halo novel, First Strike. The AI that had the unprecedented idea of putting a UNSC and Covenant ship together, who fought with and defeated a Covenant AI, who had the genius to successfully execute an in-atmosphere slipspace transition. My Cortana doesn’t require the Master Chief to stand alone as her own character, as somebody I can appreciate and admire. She’s not a fetch quest or a token sexy chick, she’s an incredible example of human engineering at its finest and consciously made the decision to protect John-117. Her feelings toward him are directly influenced by her “mother’s” past sins, what was done to John when he was a child, and in a way she’s atoning for all of that by giving her all to keep him safe. That is why I will always defend Cortana and why I can’t imagine Halo without her. She’s not Chief’s girlfriend. She’s not a useless piece of poor character development or bad writing. She’s simply the victim of a fandom that focuses on her vulnerability and sexual appeal without remembering that despite her appearance, DESPITE her rampancy and shortcomings, she is pretty much THE most powerful artificial intelligence humanity has ever made and has accomplished feats no AI had ever done.
so while I’m not really mad when I see “Halo would be better without Cortana” and “oh god Cortana sucks” I must say I am disappointed because it’s obvious the character really is a victim of overzealous fandom/poor development in-game and it’s unfair. I wish Bungie had handled her better in H3. I wish H4 had done more to show us her true capability besides opening doors and gathering information. I wish the fact that she’s p much the most-shipped character with the Chief wasn’t something that actually makes people hate her. because she’s so much more than that.
tl;dr Cortana was one of the first things I liked about Halo and I am attempting to defend her nicely
Don’t worry about. You’re right to defend a character you like, and you’ve provided solid rationale for why. I see things a little differently, but I also agree with many of your points (then again, I’m not really in the Cortana hate bandwagon— she’s always been a cornerstone character, so hating her outright is kind of like hating the blood of Halo). I try to critique rationally and maybe I’m a little too analytical or critical at times, but that’s me. Don’t feel like an apologist because of your opinion. You simply like an apparently divisive (I was never aware that people really hated Cortana, either) character and you have your reasons. Nothing wrong with that. Don’t let haters get to you…unless you like debate. I do. But that’s me.
Alya-B312. Noble Six. Two and a half years of service. 94225 confirmed Covenant casualties. 57053 simulation kills. Hyper-lethal.
A lot of good memories here. And a lot more to come as I crawl my way from Forerunner to Inheritor, probably over the summer.
They let me pick, did I ever tell you that? Choose whichever Spartan I wanted.
You know me. I did my research. Watched as you became the soldier we needed you to be. Like the others, you were strong and swift and brave. A natural leader.
But you had something they didn’t. Something no one saw… but me. Can you guess?
Was I wrong?
1. Put your username in image search.
2. Select “animated” under search tools.
3. Post result.
AHahahhahahaha its the truth tho
Hey it’s the gif I made!
well, you know me… I love Shenko angst LOL
…This is actually incredibly appropriate. :O
I agree with this result
This is uh, relevant to my feelings with Halo right now…so there’s that.
Cortana as I imagined her when I first read the Halo novels
All I had to go on was a pic of her from CE at the time… hadn’t really ever drawn her as I saw her then, so decided to
Wow, really cute. Much closer to how I envision the character in my head, actually. She was a little too buxom and had a lot of “deer in the headlights” (I understand she was supposed to be a little more innocent looking due to her impending doom, but still) stares in Halo 4, and was a little too…sexy? in Halo 2-3. I like the somewhat slender, short haired Cortana in Halo: CE a lot more. It went with her snark a lot better. One of Bungie’s initial visual inspirations for the character was Queen Nefertiti, who had pronounced cheek bones (that carries over to CE, poly counts be damned). I was really disappointed as that was slowly phased out of her character since it helped with her proud, assertive personality, in my opinion. Something of a nearly royal pride in of itself, which fit her station entirely.
if you don’t like something
you don’t have to spend money on it
nobody is going to force you to buy a product you dislike
the new creative direction of a franchise means nothing unless you’re compulsively driven to purchase every new thing the franchise puts out
which… isn’t healthy??
tl;dr, the Xbox One/Halo TV series/CoD: Ghosts isn’t for everyone but nobody is gonna make you have them, just be happy with whatever makes you happy
I dunno I just view all of these new directions with a sorta “let it be” attitude and seeing all the fuss is puzzling
In the case of Halo and other such fandoms, I agree wholeheartedly. I will be the first to say that I’m not a big fan of the direction of the newer material and I discuss those issues — with people who are interested in hearing them. I know that Tumblr gravitates to a generally more positive tone when it comes to the fandoms, so I try to be productive in the areas I enjoy rather than debate the areas I don’t (though I really enjoy debate). Why put a damper on such enjoyment?
In the case of the Xbox One, I feel the distinctly anti-consumer designs of the system (such as the reactivation price for used games being the cost of the game itself, Internet connection requirement, etc., etc.) warrants discussion and even outrage. I don’t like my rights as a consumer and user of a product be trampled on by such corporate machinations. Again, I tend to mute my opinion here because the fandoms prefer positive stuff, but I’m not gonna be quiet about my dislike of the Xbox One because I feel that anyone who might be interested in the system should know its dark side. If MS loses potential customers, maybe they’ll look at changing their plans. Probably not, but I’d rather be outspoken in this case because it’s a pretty ugly situation overall that needs revision one way or another.
That said, I won’t discuss it with people who aren’t interested in talking about it…but I guess I kind of am. I’m bored.
At first I was like “eh, no…” but somehow knowing Spielberg will be involved makes me feel better? Might just be blind optimism, though… *flails*
It’s more or less the same for me. I need to know who’s writing, who’s producing, what kind of budget there is, blah, blah, blah but there aren’t many names that I could say would reassure me about the ambition and commitment of the project over Steven Spielberg (aside from Halo by Joss Whedon, maybe…that’d be an awesome show.) I just don’t want to see the continued fragmentation of 343. They bloated up too fast and weren’t given enough time to crank our their first full product (to the point where a huge portion of Halo 4 was actually created by external developers) and this TV show might dilute their focus further. Maybe I’m just being paranoid, but I’d prefer to see 343 consolidate and really focus on their next game rather than branch out at this moment.
Oh boy. Just am I’m convinced that 343 Industries is plagued with mismanagement and a disjointed focus that panders to big names and not actually solving the issues inherent to the core of the company, they announce a project that shows a disjointed focus that panders to a (very) big name.
I’m not excited. 343 is on a tight leash as I’m concerned. Still, Spielberg is quite the grab.
For my 7777th, I figured some Bungie fan art from TDSpiral was in order. From Gnop! to Halo to Destiny, this piece covers a ton of history with some cool composition.